![]() ![]() Everything can drop from Weapon or Armor 3, and the misc TCs, but hardly anything can drop from TC 90. So an Mlvl 70 monster's top TC would be 66 or 69, most likely. ![]() For a rule of thumb, most monsters top TC is about the same as their Mlvl, or slightly lower. So if it can drop Weapon 84, it can drop Armor 84, though the odds for weapon or armor are often different from the same monster.Įvery monster has a range of assigned TCs it may drop from, always starting at 3, and going upwards as the monsters get higher level later in the game. All monsters that can drop a given Armor can drop the same # Weapon TC. Weapon 30 contains all weapons that are lvl 28, 29, and 30. Armor 27 contains all armors of level 25, 26, and 27. For example Weapon 27 contains all weapons that are level 25, 26, and 27. Each TC contains all of the items of that type (weapons or armor) that have a level between that TC and the next lower one. There are 30 Weapon and Armor TCs, starting at 3, and going by 3's up to 90. Treasure Classes are groupings of items with similar levels (Qlvl), one of which is picked to drop once a given TC is picked to drop from. There are also duplicate TCs with some melee weapons and bows in them, that are factored into the odds of which item will drop, but only from a few types of monsters. There are 30 Armor and Weapon TCs, and many others for misc items, Runes, and more. The Treasure Classes, abbreviated "TC", list every base item in the game, and these are how the game determines what monsters or chests drop. Treasure Classes are never seen in the course of playing Diablo II, but they are one of the most important things to know about the game code if you want to find a given item. ![]() While the concepts and general information on this page remain sound, the figures are from v1.09, and in some cases are no longer accurate. ![]()
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